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GT-Net Architecture
Due to the emphasis on Java Enterprise Edition technologies and
open source, the GT-Net gaming platform runs on virtually any hardware
platform. From low-cost 32-bit Intel or AMD servers up to higher
performing 64-bit clustered architectures, customers have a wide range
of choices of both hardware and operating systems. We recognize that
existing operators often prefer certain platforms which fit in with their
overall enterprise architecture and support strategies, and the GT-ONE
platform is designed with this in mind.
The wide range of scalability provided via the GT-Net gaming platform
architecture allows us to configure a system that is extremely economical
for smaller operators or extremely powerful for larger operators.
Using load balancing and clustering, the system automatically and
seamlessly is able to handle one or more hardware failures without
any down time. Other nodes in the cluster will simply take on the
additional load of the failed server.
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